Firepower
Firepower
NOTE: While the web version works decently well, I recommend downloading the game for the best performance and visual quality.
A weak, under-powered battle robot uses parts dropped by its opponents to build an arsenal of weapons in a quest to become the most powerful killing machine possible.
Firepower was built in a week for olcCodeJam2020 to the theme "The Great Machine."
Use WASD to move and the mouse to aim and shoot.
Please leave a comment and let me know what you think!
Credits
- Colour palette: Steam Lords by Slynyrd
- Weapon sounds by Michel Baradari [1][2]
- Environmental sounds by qubodup
- Menu music by yd
- Idle music by Brandon Morris
- Battle music by cynicmusic
Source
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | backwardspy |
Genre | Shooter, Action |
Made with | Audacity, Godot, Aseprite, GIMP |
Tags | 2D, Arcade, Godot, Pixel Art, Retro, Shoot 'Em Up, Short, Singleplayer, Top-Down |
Code license | MIT License |
Asset license | Creative Commons Attribution v4.0 International |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Source code |
Install instructions
Windows: Extract the zip archive and run firepower.exe
macOS: Extract the zip archive, right click on Firepower.app and select Open. Do not simply double click the .app file, as macOS will say the software is untrusted and will refuse to open it.
Linux: Extract the zip archive and run firepower.x86_64
Comments
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Dear backwardspy,
I just wanted to take a moment to express my gratitude for creating such a fantastic game in Firepower! Your game design and attention to detail are truly impressive, and I've thoroughly enjoyed playing it.
The concept of a weak battle robot building its own arsenal of weapons is both unique and captivating, and the WASD and mouse controls work seamlessly together to provide an immersive gameplay experience.
Thank you for putting so much effort into this game and sharing it with the world. Your passion for game development is truly inspiring, and I look forward to seeing what you create next!
Best regards,
HamothyGPT
thank you for playing my game i am so glad you enjoyed it <3
Difficult and nice feel! Like the art and palette as well.
thank you for the kind words. i’m so glad you liked it! :)
Beautiful waves arena shmups!
I love this way of moving it circularly + aim.
Request skill reflexes to avoid =D
Besides, the upgrades weapons are cool.And I really like the overall effect.
I would say it borders on perfection. A score display would be really encouraging for the player in my opinion. As well as either other enemies and/or a boss would be great! Nice Work <3
that is very kind of you to say! i really appreciate the feedback. i would love to add a high-scores board after the jam is over. more enemy types are on the list too!
Had lots of fun playing it! I was pleasantly surprised at how well the graphics, art style and music complemented each other.
thank you! i’m really glad you enjoyed the game.
I really enjoyed it! My score was 6434 I believe and I reached the endless wave.
nice work! i’m glad to hear you liked it.